Stream system audio to multiple Bluetooth, USB, and wired devices simultaneously — with real-time per-device volume & latency control.
Professional-grade audio routing with a beautiful, intuitive interface.
Stream to unlimited audio devices in parallel. Bluetooth headphones, USB speakers, wired monitors — all at once.
Auto-syncs faster devices to the slowest. Fine-tune per-device delay from 0–500ms for perfect lip-sync.
Per-device volume control from 0–200% with instant adjustment — no buffer delay, no interruptions.
Waveform visualization, buffer health bars, and latency readouts — see your audio pipeline in real-time.
Bluetooth device disconnected? SyncWave gracefully handles it and polls for reconnection automatically.
Auto-detects the source device and skips it to prevent the feedback loop that causes audio doubling.
Device selection, volume levels, and delay settings are automatically saved and restored between sessions.
Beautiful modern WPF interface with cyan-purple gradient accents designed for comfortable, extended use.
A sophisticated audio pipeline built on Windows Core Audio (WASAPI).
WASAPI loopback captures all system audio in real-time at native quality — games, music, calls, everything.
Each device's hardware latency is measured via AudioClient.StreamLatency. The maximum is used as the sync baseline.
High-performance circular buffers insert calculated delays: maxLatency − deviceLatency + manualOffset
Real-time volume scaling (0–200%) applied per-device, then routed through WasapiOut to each physical device.
Runtime
UI Framework
Audio Library
Core Audio API
Download SyncWave for free. No installation, no sign-up — just run the exe.